Three Kingdoms: Strategy MOBA – Sun Quan
Tactic: Sword Make our army group have a 60.0%->60.0% probability to launch two normal attacks every round
Three Kingdoms: Strategy MOBA – Sun Quan Read More »
Tactic: Sword Make our army group have a 60.0%->60.0% probability to launch two normal attacks every round
Three Kingdoms: Strategy MOBA – Sun Quan Read More »
Tactic: Alone Cause Sword damage (damage rate 120.0%->120.0%) to the enemy group (affected by the Sword attribute), the more times the target receives damage in this round, the higher the damage
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Tactic: Poison The enemy group has a 56.0%->56.0% probability of entering the poisoned state every round (each round loses a certain amount of force and has a certain probability of being poisoned and killed. The higher the number of rounds, the higher the probability of being poisoned and killed. For targets in an invincible state,
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Tactic: Talent Increase the damage of our army group by 12.0%->12.0% (affected by defense attribute)
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Tactic: Charming When you take damage, there is a 50.0%->50.0% probability of causing the attacker to fall into a state of confusion (regardless of enemy or self, indiscriminate attack), which lasts for 2 rounds
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Tactic: Hero Officer Causes Sword damage to the enemy group (damage rate 60.0%->60.0%) (affected by the Sword attribute), and has a 30.0%->30.0% probability of causing the enemy to fall into confusion (no distinction between friend and foe, indiscriminate attack), when the enemy is trapped In negative state, the effect is amplified and lasts for 2
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Tactic: Brutal At the cost of causing Sword damage to oneself (damage rate 10.0%->10.0%), cause Sword damage (damage rate 100.0%->100.0%) to the enemy group (affected by the Sword attribute), and make the target have a 50.0%->50.0% probability of falling into Prohibition status (unable to restore force) lasts for 2 rounds
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Tactic: Drain In the first 3 rounds, each time the enemy group receives damage from a normal attack, the attributes of Sword, defense, intelligence and speed will be reduced by 6.0->6.0 (affected by the defense attribute), and this effect can be superimposed
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Tactic: Sky Officer Cause strategic damage to the enemy group (damage rate 90.0%->90.0%) (affected by intelligence attributes), when the enemy is in a negative state, the effect will be forceened, and there is a 40.0%->40.0% probability to put the enemy into a weak state (caused by Damage reduced), lasts for 2 turns
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Tactic: Trick Makes itself have a 80.0%->80.0% probability of causing the attacker to fall into a state of confusion (regardless of enemy or self, indiscriminate attack) when receiving damage from a normal attack, lasting for 2 rounds
Three Kingdoms: Strategy MOBA – Huang Gai Read More »