Zhuge Liang - Jiang Wei - Pang Tong Lineup (5★)

Zhuge Liang - Jiang Wei - Pang Tong Lineup

A recommended 5-Star lineup in Three Kingdoms: Strategy MOBA: Zhuge Liang - Jiang Wei - Pang Tong, made up of Zhuge Liang, Jiang Wei, Pang Tong. Below are each Officer’s unit type and recommended Tactics. Click an Officer for the full guide.

Three Kingdoms: Strategy MOBA Zhuge Liang portrait
Zhuge Liang Unit · Blade Infantry
  • Inflicts Weakness (reduced damage dealt) on a group of enemies for the first round and applies Tactic Adaptation: Officers with Active or Raid Tactics have those Tactics' activation chance reduced by 10%; Officers without such Tactics have a 25% chance each round to be Disarmed (unable to perform normal attacks) for 1 round.

  • Peerless Hero Active

    At the cost of being Disarmed (cannot make normal attacks) for 1 round, deals Strategy damage to the enemy group (damage rate 85%).

  • Prepares for 1 round, then deals Strategy damage to multiple enemies (Damage Rate 55%).

Three Kingdoms: Strategy MOBA Jiang Wei portrait
Jiang Wei Unit · Spear Infantry
  • Deals damage to a single enemy twice: first Sword damage (Damage Rate 45%) (affected by Sword + Intelligence), then Strategy damage (Damage Rate 45%) (affected by Sword + Intelligence). Both hits deal 15% more damage to targets with Sword Immunity or Strategy Immunity.

  • Lay Down Arms Command

    When multiple enemies take damage from Active or Raid Tactics, they have a 30% chance to be Disarmed (cannot perform basic attacks) for 1 round.

  • At the cost of being Disarmed (cannot make normal attacks) for 1 round, deals Sword damage to the enemy group (damage rate 85%).

Three Kingdoms: Strategy MOBA Pang Tong portrait
Pang Tong Unit · Shield Infantry
  • Grants all allies Tactic Adaptation (Officers with an Active Tactic gain +5% Active Tactic trigger chance; Officers with a Raid Tactic gain +5% Raid Tactic trigger chance; Officers with neither have a 25% chance each round to make two basic attacks).

  • Indestructible Command

    Gives multiple allies a 25% chance each round to gain Block (immune to basic attack damage).

  • Gives multiple allies a 15% chance each round to gain First Strike (acts first).