Tactic: Anger
The enemy group has a 100.0%->100.0% probability of entering a burning state each round (a certain number of force are lost each round, and the damage will be aggravated for targets in an invincible state) (damage rate 50.0%->50.0% (affected by intelligence attributes)) for 1 Round, the burning intensity continues to increase with the number of rounds, and each hit has a 20.0%->20.0% probability of spreading the fire to its nearby teammates.